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Author Topic: RE5 is good but can RE6 be better  (Read 857 times)

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southbeatz1169

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RE5 is good but can RE6 be better
« on: November 10, 2009, 12:51:19 AM »

RE5 has been a lot of fun but is lacking in so many areas and is so limited with what can be modded in it.  I wonder if Capcom goes for a RE6 in the future, if they'll make changes that can make the series what it's meant to be again.
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Ending3ncore

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Re: RE5 is good but can RE6 be better
« Reply #1 on: December 03, 2009, 07:03:29 PM »

I think Resident Evil 5 was too easy. Seriously, the game is lacking in difficulty. I believe Capcom made it a little bit more challenging for the PC (probably after realizing this) but it is still lacking in the whole, "Oh, no! I might die!" kind of moments. Maybe that's just me though. I'm a 1-shot-neck-breaker kind of person, maybe that's why.

I liked Resident Evil 4's system much more. It seems more focused on your character (Leon) and you get to keep your weapons AFTER beating the game, instead of always having them the way 5 has it set up. I'd at least prefer to have different difficulties not share weapons, or maybe never making infinite ammo a possibility, SOMETHING!

Seems like the Resident Evil series is turning into an all-out action game instead of puzzle-solving survival. Never the less, I'll still remain a Resident Evil fan forever.
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southbeatz1169

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Re: RE5 is good but can RE6 be better
« Reply #2 on: December 03, 2009, 11:31:15 PM »

I began modding the story mode of RE5 a while back but other things have kept me busy lately but i'll get back to it soon.  I began modding the enemies to make story mode harder but even putting in tough enemies with insane amounts of health and making changes that should make it hard, it just doesn't do it still.   I mean, first time using the story mode mod i'm still working on, you'd think this is tough but after you've done it once then it becomes easy because you know who will be where and when you know that it's just too easy since most of the enemies move slow and are no real threat.

I hope RE6, if they make one, I hope it goes back to the roots but makes use of things like Directx 10.  I doubt Dx11 will be used for a year or 2 in games.  Dx10 could easily help make RE a horror/survival game because of the shaders and such it can utilize.  Capcom would need to go very slim on ammo and make weapons very limited.  I'd like to see like i've seen in a few games before.  I'm referring to the weapons being visible on the character and have it be like real life.  Your character should be able to have a holster for one pistol and hold one weapon on their back with a type of holster and one melee weapon and that be it.

I am not saying they should limit what weapons you can get, just limit what you can carry and also limit ammo accordingly and most importantly make it so that enemies do not drop ammo ever.  They could just put various ammo crates around or better yet, they could do like i've seen in some games before and not really give much of any ammo ever but allow enemies to drop their weapons when they die and you can choose to pick it up, exchange with a weapon you are carrying or keep the one you have and keep going.  If you knew you didn't have virtually an unlimited supply of ammo like RE5 offers, then you'd be more careful.

Also with what Dx10 can do with shaders, they could make it really spooky, creepy and add a true horror setting to it and the survival aspect as well.   The ideas as to what could make RE a big hit again can go on for a while but unfortunately we only get to talk about it and Capcom gets to decide what will be.  I'll say this though and I can speak for several people I know, if Capcom doesn't make some great changes with RE6, the RE series may spiral downhill until it's gone because even us loyal to the series will tolerate this sort of game like RE5 for only so long before we're like wanting to download and try it before buying it and then if it's like RE5 we'd decline on buying it and there goes money lost for Capcom.
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Ending3ncore

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Re: RE5 is good but can RE6 be better
« Reply #3 on: December 07, 2009, 03:52:44 AM »

I agree with you completely, down to the last detail. Capcom needs to not screw the series up; I've been playing Resident Evil since I was 8 and don't want the series to go downhill. If Capcom doesn't revert back to the original Resident Evil style, then the least I can hope for is something more like Resident Evil 4. Just, like you said, without enemies dropping ammo. By the time I get to Salazar's castle, I have so much ammunition, but at least the enemies do damage that will leave you wanting to play more cautiously.

I think about how Resident Evil would go back to the way it was, being unable to really "aim" your gun. Will that make the people new to the series (mostly those that play CoD/GoW/any shooter) want to quit? I have a friend who is into 4 & 5, despite my trying to get him into the originals, strictly because it reminds him of the shooters he is so in love with.

*gags*
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southbeatz1169

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Re: RE5 is good but can RE6 be better
« Reply #4 on: December 07, 2009, 07:37:05 AM »

Lol, i've seen many people complain about RE5 because they want to be able to run and shoot and don't like that you have to stand still to shoot.  I'd assume those types of people probably wouldn't be greatly interested in RE if it were like it used to be.  My thing is, this is Resident Evil, it's not a first person shooter or a standard third person shooter.  It used to be so much more but RE5 was really just an action game.  I feel there's enough action games out already but all we can do is wait and see what Capcom does with a potential RE6.
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Skyhigh

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Re: RE5 is good but can RE6 be better
« Reply #5 on: July 03, 2010, 08:32:28 PM »

I had a ton of fun with RE5 but I agree, it was far from perfect. The game lacks the creativity its predecessor had. The level design in general was pretty generic for the second half of the game, the bosses weren't very interesting to fight and the characters in the game (not counting wesker, chris and sheva) were just kinda lame. The story was also a disappointment as Wesker's motives didn't seem to make sense. He wanted to kill everyone and what.....rule the world? How generic.

As far as gameplay goes, I agree with you. I'd like to see it stay away from being a shooter and go back to survival horror. Reduce the enemy and ammo count.
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Baruch

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Re: RE5 is good but can RE6 be better
« Reply #6 on: July 26, 2010, 01:12:53 AM »

Espero de verdad que ya este listo el Resident Evil principalmente para PC, ya que existen mas modificaciones para este medio!!!
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The Prince

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Re: RE5 is good but can RE6 be better
« Reply #7 on: August 06, 2010, 12:30:24 PM »

first of all, I think that  when capcom created sheva alomar as chris partner they destory the entire game, I mean WTF?? With someone at your side, there is no fear, you feel secure with your friend there, instead of being alone when you have no idea of what it´s going to happen, i remenber the first trailer where chris was alone even with dodge moves!!!!!!! Some !"!#"$/ say That "re5 is racist". WTF that previous version looks a long way better than this RE5. Don´t blame the action part of the game, i have played a good action-horror games. (but still re5 should have more horror)
Another point: Wesker´s death: This is the WORST BULLSH*T in Resident Evil story, his moves were unique, his entire personality was awesome, and his powers made him the best resident evil caracther, he is dead? since the 1st resident evil he was our enemy and they just killed him. that is Bullsh*t!!! if there is a resident evil 6 and wesker isn´t there i´m not going to play it.
please help to get him back in the petition!!:
http://www.petitionspot.com/petitions/saveweskerplease/
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southbeatz1169

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Re: RE5 is good but can RE6 be better
« Reply #8 on: August 08, 2010, 12:39:20 AM »

LOL, I agree Wesker should not be dead but I liked Sheva as a character.
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Supernerd

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Re: RE5 is good but can RE6 be better
« Reply #9 on: August 25, 2010, 09:53:17 AM »

  I just hope that when/if RE6 comes out it will be more mod-friendly. If they want to keep game sales up, people buying games longer, the ease of modding is what will do that. Modding can make games fresh and new because of the ability to change things such as the way the game is played, character changes, etc. The people who tinker with the games after the initial playthrough add variety. And variety often strikes a chord with a new audience making the game more valuable.
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southbeatz1169

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Re: RE5 is good but can RE6 be better
« Reply #10 on: August 25, 2010, 07:37:34 PM »

Yea, there was so much potential with RE5 that we couldn't see because of too much hard coded data that simply couldn't be modded.
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Supernerd

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Re: RE5 is good but can RE6 be better
« Reply #11 on: August 30, 2010, 11:08:21 AM »

  They could take a hint from Cube 2: Sauerbraten. Granted, it's open source, but it's also completely moddable and configurable. I can understand their desire to get their design across for the first playthrough. But they could have an unlock to allow for mapping/modding. I would think it would be a rush to know people were still playing a game I built 10 years or more later, such as Doom and Quake. I guess every game can't pass the test of time...
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southbeatz1169

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Re: RE5 is good but can RE6 be better
« Reply #12 on: August 30, 2010, 01:42:22 PM »

Only games that are very mod friendly will last a long time, the games that are hard to mod often die faster.
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