Sorry I wasn't clear up there, I meant sounds like when you throat slit an enemy, with the model swap I did it sounds like the Neckbreaker, and when you Impale a enemy in the floor it sounds like Jill's knee drop. Damn perfectionism! all this because I wanted to keep Sheva's melee animations, the reason for doing it, is because you can't stab Lickers (Jill's knee drop in story mode don't do anything to them) and Jill's High kick miss sometimes.