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Author Topic: The potential of lack there of potential of modding Mass Effect 2  (Read 963 times)

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southbeatz1169

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I've seen that Mass Effect 2 is a popular game and is one of my favorites but modding it isn't the easiest of things since there's almost no tools to work with for it but i've seen other people mod it some and i'm taking a break from modding Dragon Age Origins so I went onto modding ME2 some and here is my first batch of mods for ME2.

http://hollowportblog.com/forum/index.php?topic=74.0
« Last Edit: March 03, 2010, 02:05:49 AM by southbeatz1169 »
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Griffin

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Re: The potential of lack there of potential of modding Mass Effect 2
« Reply #1 on: March 02, 2010, 11:44:28 AM »

I've seen that Mass Effect 2 is a popular game and is one of my favorites but modding it isn't the easiest of things since there's almost no tools to work with for it but i've seen other people mod it some and i'm taking a break from modding Dragon Age Origins so I went onto modding ME2 some and here is my first batch of mods for ME2.

http://hollowportblog.com/forum/index.php?topic=73.0
http://hollowportblog.com/forum/index.php?topic=74.0
OOO :o i thought ME2  will be like ME1 unnable able to be modded,but WTF ? Excellent work man,you the bomb !
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southbeatz1169

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Re: The potential of lack there of potential of modding Mass Effect 2
« Reply #2 on: March 02, 2010, 12:12:23 PM »

I've seen that Mass Effect 2 is a popular game and is one of my favorites but modding it isn't the easiest of things since there's almost no tools to work with for it but i've seen other people mod it some and i'm taking a break from modding Dragon Age Origins so I went onto modding ME2 some and here is my first batch of mods for ME2.

http://hollowportblog.com/forum/index.php?topic=73.0
http://hollowportblog.com/forum/index.php?topic=74.0
OOO :o i thought ME2  will be like ME1 unnable able to be modded,but WTF ? Excellent work man,you the bomb !

Well ME2 is not mod friendly at all and still has issues but myself and other modders are working at seeing what all can be modded for me2.  The only thing that limits it is the fact that there is no program to properly extract files and recompile them.
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Griffin

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Re: The potential of lack there of potential of modding Mass Effect 2
« Reply #3 on: March 02, 2010, 02:24:10 PM »

I've seen that Mass Effect 2 is a popular game and is one of my favorites but modding it isn't the easiest of things since there's almost no tools to work with for it but i've seen other people mod it some and i'm taking a break from modding Dragon Age Origins so I went onto modding ME2 some and here is my first batch of mods for ME2.

http://hollowportblog.com/forum/index.php?topic=73.0
http://hollowportblog.com/forum/index.php?topic=74.0
OOO :o i thought ME2  will be like ME1 unnable able to be modded,but WTF ? Excellent work man,you the bomb !

Well ME2 is not mod friendly at all and still has issues but myself and other modders are working at seeing what all can be modded for me2.  The only thing that limits it is the fact that there is no program to properly extract files and recompile them.
Then you guys are rebels ;D,good job,i sure hope something comes out or an easier way to mod that thing.
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southbeatz1169

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Re: The potential of lack there of potential of modding Mass Effect 2
« Reply #4 on: March 02, 2010, 02:58:50 PM »

It would be nice if every game had a toolset or modding tools to work with.  I just know that the developers cannot satisfy everyone so there's always people that wants things to be different in a game or wants more content so that's where modding comes in but developers don't always want people to mess with their stuff.  Sometimes I think it'd just greedy companies wanting to make people wait for a dlc and in most cases any dlc is very short and useless.  The best content for games is usually mods but maybe it's also that a developer doesn't want us to stay on one game too long because they want you to go buy other games they release as well so they want people to settle for a very lacking experience in a game and make people believe that it will be better next time but it rarely ever is unless mods are created.
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Griffin

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Re: The potential of lack there of potential of modding Mass Effect 2
« Reply #5 on: March 03, 2010, 12:41:09 PM »

It would be nice if every game had a toolset or modding tools to work with.  I just know that the developers cannot satisfy everyone so there's always people that wants things to be different in a game or wants more content so that's where modding comes in but developers don't always want people to mess with their stuff.  Sometimes I think it'd just greedy companies wanting to make people wait for a dlc and in most cases any dlc is very short and useless.  The best content for games is usually mods but maybe it's also that a developer doesn't want us to stay on one game too long because they want you to go buy other games they release as well so they want people to settle for a very lacking experience in a game and make people believe that it will be better next time but it rarely ever is unless mods are created.
So true ! I my self always loof for something else in games,for more options,for other characters ,items,quests,i am always looking for more in every game,that's where modder come in(bless you all) and they give ya reasons to play games you forgot,it's great.
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southbeatz1169

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Re: The potential of lack there of potential of modding Mass Effect 2
« Reply #6 on: March 03, 2010, 01:22:01 PM »

It would be nice if every game had a toolset or modding tools to work with.  I just know that the developers cannot satisfy everyone so there's always people that wants things to be different in a game or wants more content so that's where modding comes in but developers don't always want people to mess with their stuff.  Sometimes I think it'd just greedy companies wanting to make people wait for a dlc and in most cases any dlc is very short and useless.  The best content for games is usually mods but maybe it's also that a developer doesn't want us to stay on one game too long because they want you to go buy other games they release as well so they want people to settle for a very lacking experience in a game and make people believe that it will be better next time but it rarely ever is unless mods are created.
So true ! I my self always loof for something else in games,for more options,for other characters ,items,quests,i am always looking for more in every game,that's where modder come in(bless you all) and they give ya reasons to play games you forgot,it's great.

I've updated the mods for ME2 and made some changes so if you're using any of those, you might want to download them again and copy & rename the appropriate ini file like before.  Anytime I find ways to improve mods i've done or add new things i'll be updating the first post.  I'm close to finding a lot more things for me2 but some of it will be time consuming since there can be a lot of files and data to look through.
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Griffin

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Re: The potential of lack there of potential of modding Mass Effect 2
« Reply #7 on: March 04, 2010, 11:09:59 AM »

It would be nice if every game had a toolset or modding tools to work with.  I just know that the developers cannot satisfy everyone so there's always people that wants things to be different in a game or wants more content so that's where modding comes in but developers don't always want people to mess with their stuff.  Sometimes I think it'd just greedy companies wanting to make people wait for a dlc and in most cases any dlc is very short and useless.  The best content for games is usually mods but maybe it's also that a developer doesn't want us to stay on one game too long because they want you to go buy other games they release as well so they want people to settle for a very lacking experience in a game and make people believe that it will be better next time but it rarely ever is unless mods are created.
So true ! I my self always loof for something else in games,for more options,for other characters ,items,quests,i am always looking for more in every game,that's where modder come in(bless you all) and they give ya reasons to play games you forgot,it's great.

I've updated the mods for ME2 and made some changes so if you're using any of those, you might want to download them again and copy & rename the appropriate ini file like before.  Anytime I find ways to improve mods i've done or add new things i'll be updating the first post.  I'm close to finding a lot more things for me2 but some of it will be time consuming since there can be a lot of files and data to look through.
Awesome bro ! Thank you alot ! You rock !
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southbeatz1169

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Re: The potential of lack there of potential of modding Mass Effect 2
« Reply #8 on: March 04, 2010, 01:28:35 PM »

Np, I started putting a date under the downloads to show when the last time I updated was since using the ini files, a normal update isn't possible, the entire ini file has to be replaced for the download.  I'll work on finding more to add to it soon, hopefully.
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